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                         Morrowind Ingredients
                              by Tarnsman
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The Morrowind Ingredients esp file included with the Tamrielic Ingredients
archive is for current users of Morrowind Ingredients (MWI) who do not 
wish to lose existing inventories from their save games if they were to 
use TI instead of MWI.  If the loss of existing inventory is not an issue
it is recommended to begin using Tamrielic Ingredients instead of Morrowind
Ingredients.

Because of the way Oblivion handles data Tamrielic Ingredients is not 
compatible with MWI.  If you use MWI with TI you will experience doubling 
of the ingredients.  Example, in the inventory screen you would have two 
Guar Hide entries instead of one.  One added by TI, the other by MWI even
though in the CS the ingredient's ID is exactly the same.  There will also
be doubling in the cells in which I have placed ingredient 'displays'.  

For all intents and purposes the included Morrowind Ingredients esp file
is version 1.6 of MWI, and it has all of the ingredients and features of 
Tamrielic Ingredients. The difference between MWI and TI is that TI comes 
with seperate esp versions for users of the large overhaul mods (OOO, MMM 
and Fran), and it has been designed not to overwrite the some of the changes 
that these mods make, which MWI does.  These changes are relatively minor, 
but changes nevertheless from the intent of those mods' authors.  Also MWI 
and my Salmo mod conflict in that they both alter the same food leveled 
lists. As stated before it is recommended to use TI instead of MWI. 

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                               Contact Info
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If you have comments or questions about this mod feel free to email me at:

rhfreijr@cox.net

Please mention something like "Morrowind Ingredients" in the subject line 
to make sure it doesn't get deleted with all the spam I get.

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                                MWI Version Info
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1.0: Initial version 
1.1: Adds new meshes for 24 of the ingredients.  
     -Adds two new meshes for the Morrowind mushrooms: Luminous Russula 
     and Violet Coprinus.  
1.2: Adds new meshes for 12 of the ingredients.
1.3: Adds new meshes for 12 of the ingredients.
     -Fine tuned the collision data for the meshes from version 1.2, as
     well as the raw glass and stalhrim meshes
     -Fine tuned the enviromental mapping for the raw glass mesh.
1.4: Adds two new ingredients w/ meshes (Gravetar and Meteor Slime).
     -Adds new meshes for 11 of the ingredients
     -Adjusted several of the alchemical properties of the ingredients so
     that there will be a least two MW ingredients with the same effect,
     and so all the MW food ingredients have a positive first effect.
     -Adds new icons for Alit hide, Holly Berries and Raw Stalhrim.
     -Alpha channels added to the Raw Stalhrim mesh and its texture changed
     to a semi-transparency.
     -Fixes some of the missing collison data for some of the meshes from
     version 1.3.
     -Removes the collison data from the planters in Siderion's Cellar so
     that they remain in place should you run into them.
1.5: Adds new meshes for 13 of the ingredients
1.6*: Adds 48 new ingredients from Daggerfall and other changes
	Please refer to the Tamrielic Ingredients for further information

*this will be the last version.  All further updates will be for TI

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                               Licensing/Legal
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Please refer to the Tamrielic Ingredients for further information 
 
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                                Credits
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Please refer to the Tamrielic Ingredients for further information

Happy gaming! 
        ~Tarnsman




